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172 bytes added, 23:34, 19 December 2018
mention projectile physics
As of update published on 18 December 2018, projectile physics applies to all weapons thus flight time and gravity drop must be taken into account when aiming and firing!
===Damage Modifiers===
Weapons inflict variable amount of damage depending upon which weapon and what the range to the target, but always at least do a minimum damage value, which is <strong>5</strong>. Weapon damage stats are also affected by a damage multiplier based on the hit location:<br>

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