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21 bytes added, 23:35, 19 December 2018
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'''NOTE:''' ''As of update published on 18 December 2018, projectile physics applies to all weapons thus flight time and gravity drop must be taken into account when aiming and firing!''<br/>
===Damage Modifiers===
Weapons inflict variable amount of damage depending upon which weapon and what the range to the target, but always at least do a minimum damage value, which is <strong>5</strong>. Weapon damage stats are also affected by a damage multiplier based on the hit location:<br>

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